Woods of Wisdom Troop Program Features |
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Game
Stiff The leader has two blocks of wood. Scouts move at will within a specified area. The leader stands where he can observe all action. When he claps the two blocks of wood together loudly, all Scouts freeze. If any Scout moves, the leader shouts his name and immediately the rest of the Scouts gang up on the guilty party. The leader is in complete control and, as soon as the offender is caught, he strikes the blocks together, again requiring all action to cease and Scouts freeze. The leader again looks for movement and shouts out the name of another Scout, if he detects motion. If he is unable to distinguish motion, he says "Mill around," which permits Scouts to move at random around the meeting place until he strikes the blocks together again. |
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