Woods of Wisdom Troop Program Features |
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Game
Long, Short, Round A good game to sharpen alertness, if the leader keeps it moving fast. For each patrol you will need two coffee cans or similar containers. Place three objects in one can of each patrol: a long one, such as a pencil; a short one, such as a toothpick; and a round one, such as a penny. The patrols line up single file, each Scout a good distance behind the one in front of him. Then they sit down, feet extended, and count off so that each Scout in the patrol has a number. There must be the same set of numbers in each patrol, so some Scouts may need to take two numbers. At the start the can with the objects is at the front and the empty can at the back of the patrol line. 'Ib play the game, the leader signals with his arms to indicate long or short or round, then calls a number. Scouts with that number race to their can, pick out the object signaled, transfer it to the can at the other end of the patrol line, and return to their places. The first Scout back in place wins a point for his patrol. Keeping track of the location of the objects soon gets to be a mental challenge, and, of course, if a Scout heads for the wrong can he's bound to lose the race. |
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