Woods of Wisdom Troop Program Features |
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Game
Patrol Teams Quiet Hunter, Gun, or Rabbit Equipment: None. Method: Two patrols compete in each round. Patrols are seated in a circle, preferable around a campfire. Before each round, the patrol secretly decides whether it will represent a hunter (all standing with hands on hips), a gun (pantomime aiming a gun), or a rabbit (hold fingers up side of head as long ears), On signal each patrol strikes the pose secretly selected. In scoring, gun defeats rabbit, rabbit defeats hunter, and hunter defeats gun. For example, the first patrol strikes the pose of hunter, while the second chooses a gun. This would score for the first team, since hunter defeats gun. Had the second team selected rabbit, it would have won, since rabbit defeats hunter. If both pick the same pose, repeat the round. The losing patrol is replaced after each round by a new patrol. |
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