Woods of Wisdom Troop Program Features |
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Game
Patrol Representatives Informal Hot or Cold Equipment: None. Method: Select a patrol representative as "it." He leaves the room or the campfire circle. During his absence, the group picks an object for him to find on his return - anything from someone's button or neckerchief slide to any object nearby. When "it" comes back, the group starts chanting "cold" or "hot" depending on how close "it" comes to the object. The closer he gets to the object, the "hotter" it gets; when he moves away, the "colder" it gets. When he is right on top of the object or touches it, the group cries "fire." Then the next patrol representative is selected and sent out to try his luck, and so on until every patrol member has participated. Scoring: Set a limit of 2 minutes and give the score to each patrol representative who finds the object within the time limit. |
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